Beyond the usual constraints involving Switch's limited CPU and GPU power, there's also the matter of transitioning the core UI across. It's so dense with options, in fact, that I had doubts that a satisfying portable version would work at all. From its lush visuals - a vibrant mix of forests and dungeons powered by developer Larian's in-house engine - down to its turn-based RPG mechanics, it's rich with fine detail. Of course, Divinity 2 is quintessentially a PC experience. We've seen the rise of cross-play in the likes of Fortnite, but this again shows Switch coming into its own as a perfect complement to the home experience - but beyond the intriguing cross-save mechanic, can such a complex, challenging game transition effectively to Nintendo's console hybrid?
Among the most celebrated RPGs to hit PC over the last few years, Divinity Original Sin 2 makes a surprise debut on Switch with a unique and compelling new feature: the ability to share saves with the Steam version of the game, effectively allowing you to take your game on the go, then return your progress back to the PC version.